Reverb X...

It's here...!!!
World class reverbs
Easy to use, yet extremely powerful.
SMP(symmetric multiprocessor) Optimized Digital Reverberation
Real-time previews (dependent of the hosting application -see CPU usage!!! )
Supports DirectX 8 Automation
Silky smooth reverbs...
Equalization controls
Use it like you would use any hardware unit
Complete with analogue-style meter
64 bit floating calculations (internal)
32 bit in/out (external)
Supports sample rates over 192kHz
Compatible with all applications which support DirectX (ActiveMovie) plugins


Microsoft Win9x/ME/NT 4/2000 or later
Capability of showing at least 256 colours at a time (8-bit colour mode)
Any application supporting DirectX/ActiveMovie plugs (Wavelab 1.6, Cubase VST 3.55, Cakewalk Pro Audio 6.01, Cool Edit Pro 1.0, Sound Forge 4.0c, ACID, Samplitude 2496)
48 MB RAM, Pentium II / Celeron / AMD Athlon or 100% compatible .
For real-time previews with ALL algorithms, a minimum of 900MHz is recommended. A 450 mhz machine will provide real-time previews with 5 of the 8 algorithms
Recommended: Dual Pentium III 1 GHz, 64 MB RAM, Windows 2000
Certain algorithms might not run real-time on all chips.
NO specialised DSP hardware required


Precision (Internal): 64 bit
Precision (External): Application dependant - max. 32 bit
S/N Ratio: N/A
Real-time: Yes (dependent on system speed & application)
Input: 22050-Inf. Hz, 16/3 bit, mono/stereo- dependant on algorithm
Output: 22050-Inf. Hz, 16/32 bit, stereoMeter range: -20 dB - +6 dB
Meter type: ANSI C165 Conforming Meter (Calibrated to -10 dBfs) Input / Output / Reverb Level (switchable)
Level controls: Input, Wet(reverb)and Dry(source) level controls
Precision controls: Hold down 'Ctrl' for more precise fader adjustment
Sound controls: Dependant on algorithm selected.
System load: 10-60

32 bit data has a 24-bit mantissa, 64 bit data uses a 53-bit mantissa

As it is a digital domain, no noise is added to the signal.
Measured on an Intel 833, Intel 815 mainboard, 128 MB RAM, Windows 98SE, Sound Forge 5.0 (Speed may vary (5-10%) with different settings)